The Official Nintendo Wii Owners Thread
#526
Posted 01 February 2010 - 02:19 PM
Pokemon Rumble etc
On that note I really hate the downloading percentage status Nintendo use. 3 blocks, grrrr!
I can only watch a mario bro run across the screen so many times
#528
Posted 02 February 2010 - 11:24 AM
bainf, on Feb 1 2010, 02:19 PM, said:
Pokemon Rumble etc
On that note I really hate the downloading percentage status Nintendo use. 3 blocks, grrrr!
I can only watch a mario bro run across the screen so many times
sorry i don't use the wii store much.. how do i DL the free stuff??
#529
Posted 02 February 2010 - 01:29 PM
brake, on Feb 2 2010, 11:24 AM, said:
that will find you the free stuff quickly
it will show how many points you need "0 points" and follow the prompts
Use about 20- 50 megabytes as a guide to determine how long download takes
I think there are about 6 of them, not sure of they all fit in Wii memory, back up to SD
#530
Posted 02 February 2010 - 01:46 PM
bainf, on Feb 2 2010, 01:29 PM, said:
that will find you the free stuff quickly
it will show how many points you need "0 points" and follow the prompts
Use about 20- 50 megabytes as a guide to determine how long download takes
I think there are about 6 of them, not sure of they all fit in Wii memory, back up to SD
cool thanks
#531
Posted 03 February 2010 - 10:29 AM
Good for the kids
A very easy game to get into but as it progresses your skill level and smarts come into play
recommend it for the kids (or pokemon fans)
I breezed through to win the first Battle Royal Rank C in about 30 minutes the bosses are easy to start off, stand and deliver and you will outlast them But is does get harder and switching pokemon in and out with the right weapons does become important as ranking increases
My daughter informs me it is similar to DS Pokemon Mystery dungeon games.
and yes this game could easily exist on a DS
It is a top down walk and shoot one or two weapons game with the only other option to switch pokemon in and out that you capture(time does not stop when switching increases the difficulty)
1500 points is a bit high (N64 games like super mario64 which have better value and longevity)
But it is perfect for the right age bracket, I would say 8-12 and it is multiplayer and of course the old "gotta catch em all" philosophy which is where the longevity exists but without trading to other games or friends, whats the point. Oh yeah I forgot I am not 10.
Edited by bainf, 03 February 2010 - 10:52 AM.
#532
Posted 03 February 2010 - 11:07 AM
As New
Search for user "mrdenn1s"
#533
Posted 03 February 2010 - 05:58 PM
bainf, on Feb 2 2010, 01:29 PM, said:
that will find you the free stuff quickly
it will show how many points you need "0 points" and follow the prompts
Use about 20- 50 megabytes as a guide to determine how long download takes
I think there are about 6 of them, not sure of they all fit in Wii memory, back up to SD
I'm in the wii store and cannot find anything for free or 0 points... pokemon rumble is 1500 points so maybe there's no more freebies??
#534
Posted 13 February 2010 - 10:52 AM
The only thing I don't like is where you need to go. The map does not do a good job.
The motion controls fit very well with the game but becomes repetive.
The tutorial is really well done, considering how poorly other third party games make their tutorials. As for the violence, it's similar to watching ECW(The old ECW)!!!
It's a shame it does not have any online component of a co-operative multilayer. The only thing you get, is a 2 player death match.
#535
Posted 03 April 2010 - 06:46 PM
#536
Posted 01 May 2010 - 11:22 PM
Cheers
#537
Posted 02 May 2010 - 05:24 PM
#539
Posted 25 June 2010 - 03:33 PM
i'd hug Mario
Super Mario takes off into the galaxy - Give him a hug goodbye!
PLUS A SIGNED COPY OF SUPER MARIO GALAXY 2 BY SHIGERU MIYAMOTO IS UP FOR GRABS!!!
Mario is jetting off into the galaxy on 1 July and we want you to send him off with a final hug! In fact, we want to establish a record. To celebrate the much anticipated launch of Super Mario Galaxy 2, Mario himself, and TV/radio personality Jabba will be at The Nintendo Experience, EB Games, 67 Swanston Street at 7am on July 1 to establish the record for the most amount of hugs by a mascot character in 20 minutes!
The current world record was established by a 51 year Ohio man, Jeff Ondash on Valentine's Day 2010. Jeff hugged an amazing 7,777 in a 24 hour period outside the Paris Las Vegas hotel-casino on the Las Vegas Strip. Unfortunately Mario needs a rest after 20 minutes (it's tiring jumping around and collecting all those coins)! For this reason, Mario will hope to hug more than 108 people in 20 minutes to establish a new record for a character mascot.
To commemorate this, every hugger who attends on the day will get their own personal photo of the occasion and will be one of the first in Australia to experience the spectacular new items and new stages of the 3D galactic video game, Super Mario Galaxy 2. They will be the first to run, jump and fly through a dazzling galaxy, bursting with imagination.
Plus everyone that purchases or collects their pre-order copy of Super Mario Galaxy 2 from EB Games Swanston Street on 1 July, between 7am - 8:30am will have their chance to win a signed copy of the game, by Shigeru Miyamoto!!! Considered by his peers to be the greatest video game designer in the world and called "The Spielberg of Video Games" by Time magazine (May 1996), Shigeru Miyamoto serves as the creative force behind the world's most popular and enduring video games for Nintendo hardware systems. This is a unique copy, signed by the genius behind Mario. Make sure you pre-order your copy today at EB Games, Swanston Street for your chance to WIN!
There will also be giveaways up for grabs for the best dressed, as well as competitions throughout the morning. So get your best Super Mario Galaxy 2 themed outfits ready and be part of the fun on July 1!
#540
Posted 02 July 2010 - 07:09 AM
i have something like 35 still sealed games here, about a dozen Wii, including the new Mario Galaxy2
this morning i get this
Club Nintendo PIN expiry date
Dear Club Nintendo member,
Nintendo Australia would like to advise you that as of July 1 Club Nintendo has introduced a PIN expiry system.
Club Nintendo PIN codes on software will automatically expire 5 years from the original title release date in Australia and New Zealand. Once a PIN code has expired you will not be able to earn Stars from these products.
The first Club Nintendo PIN code due for expiry is Mario Kart Wii, released 24 April 2008. PIN code will expire 23 April 2013.
Please remember that all Stars redeemed must be used within 36 months. Any redeemed stars not used within 36 months will become invalid.
please tell me it's just the points you lose and that the games don't expire
i really need to start playing my games
#541
Posted 02 July 2010 - 07:58 AM
#543
Posted 01 September 2010 - 12:15 AM
Of course there are many sites that give reviews, this is just a different opinion
FYI on a few games I have played in the last few months
Rugby League
It has all the teams which is great, commentary is one of the actual commentators, but its poor cousin to FIFA. Still fun, but learning curve for friends to play casually is too high. Supposedly you can play eight players, 4 wiimotes plus four gamecube controllers which sounds fun. If you like rugby league you will buy it. I couldnt help but win the state of origin and teh world cup a few times but it took a while
monster hunter tri.
It is a game with a long history of fans. It reminds me of World of Warcraft. There is always more food, ore, monsters to kill which makes it engaging. The game gives you massive weapons (Great sword, Lance, Hammer, Crossbow) but then slows you attacks down so much it is frustrating. Supposedly that is the appeal of the game, learning to preempt, LEARN the monsters moves, thoughts, give an almighty slash, block, step and repeat. Also the camera angle constantly needs to be manually changed (like on occasion in mario galaxy) as the monster is in front of you, you slash it, it runs by, many times you need to run for cover before you need to turn around quick but drag the camera to see if you are being chased. But I have been drawn into playing this game a lot, completed many quests, got lots of money and upgrading my armour, weapons and beaten (and captured) the first real monster of which there are many which took many attempts but is now fairly easy. I have stuck with the sword (the worst option in the long run supposedly) which is quick and you can run with it, other must be put away to run. Working the combos is key. Luckily you can pop out to the forest anytime and practice against herbivores, and weaker monsters. This game comes with a gamecube style controller, never a good sign as it indicates it does not do so well with the Wii and need the two joysticks for the camera issue
This game really shines with its online component, you can easily go on quests together with up to three online friends or offline with another saved file, meaning you can level up another file for a friend to join you on a friendly quest which is handy. This game provides some of the most longevity of any Wii game I can think off.
Lego Harry Potter
Same old same old but lego are still one of the best co op games around. Feels a bit more like sandbox game but I rate this the worst of the series, more spell optins, but this one is a bit more annoying with lots of draggging things around with the wand, locking on is a bit off with things passing in front and early on there is little difference between the main characters. And of course the frustrating thing with all lego games, you can only save when you finish the stage, which can be 10 to up to 25 minutes, delaying the kids bedtime.
Played a few others but obviously havent rated
#545
Posted 14 November 2010 - 09:12 AM
anywhere better?
#546
Posted 24 November 2010 - 06:29 AM
can you play mariocart with 2 people using a steering wheel each?
#547
Posted 17 January 2011 - 03:02 PM
Santa brought our household a Wii for Christmas. We followed the instructions on how to connect it to our Panasonic Viera TH-P46G10A TV and waited eagerly for the promised on screen menu. And waited, and waited. Nothing happened. So, back to the manual, much mucking around with switching from AV1 (currently connected to Foxtel) to AV2 (which we renamed Game but didn't actually do anything). Still, nothing. Referred to the manual that came with the TV and that shed no light on the subject either.
So, my question is, can anyone who has their Foxtel box set up as AV1 tell me how to connect the Wii and set the input select so that I can actually make the thing work??? Many, many thanks for any help you can give.
Edited to mention that the Wii is plugged straight into the side of the TV using the red/yellow cables that came with the Wii.
Edited by fifilala, 17 January 2011 - 03:04 PM.
#548
Posted 17 January 2011 - 03:25 PM
fifilala, on Jan 17 2011, 04:02 PM, said:
Anywho the cables that come with the Wii are composite (the lowest as far as quality is concerned...mind you the Wii isn't HD so no real issue). Now looking at the specs on your TV it appears that you have AV1 and AV4 as the two inputs that'll work with the Wii. I'd give AV4 a shot. AV2 is better as you can buy after market (or Nintendo over priced ones) component cables for it (I did this) and it looks a tad better.
A/V 1: Audio/Video-in
A/V 2: Audio-in, Video-in, Component Video Input [Y, Pb, Pr]
A/V 3: Audio/Video-in, S-Video-in
A/V 4: Audio/Video-in
Hope that helps.
#549
Posted 17 January 2011 - 11:39 PM
fifilala, on Jan 17 2011, 04:02 PM, said:
Santa brought our household a Wii for Christmas. We followed the instructions on how to connect it to our Panasonic Viera TH-P46G10A TV and waited eagerly for the promised on screen menu. And waited, and waited. Nothing happened. So, back to the manual, much mucking around with switching from AV1 (currently connected to Foxtel) to AV2 (which we renamed Game but didn't actually do anything). Still, nothing. Referred to the manual that came with the TV and that shed no light on the subject either.
So, my question is, can anyone who has their Foxtel box set up as AV1 tell me how to connect the Wii and set the input select so that I can actually make the thing work??? Many, many thanks for any help you can give.
Edited to mention that the Wii is plugged straight into the side of the TV using the red/yellow cables that came with the Wii.
Did u try conecting the Wii into Av1(what Foxtel is in) if it doesn't work in that inlet then i would say your Wii cable stuffed.
I have a Pana and my AV2 is at the back of the tv, the side AV point is AV4, maybe you have the wrong AV tuned in?
Have you tuned it to hdmi2 instead of AV2?
Make sure the coloured cables are in the same coloured AV points.
Edited by sacka37, 17 January 2011 - 11:40 PM.
#550
Posted 18 January 2011 - 08:57 AM
windeath, on Jan 17 2011, 04:25 PM, said:
A/V 1: Audio/Video-in
A/V 2: Audio-in, Video-in, Component Video Input [Y, Pb, Pr]
A/V 3: Audio/Video-in, S-Video-in
A/V 4: Audio/Video-in
Hope that helps.
Spot on advice windeath! It worked a treat. I plugged the AV cables into the AV4 slots on the TV, configured AV4 on the TV menu to show "Game" and voila, game menu.
Thank you so much for this. Now I'll investigate component cables.










